Delve is a dungeon-crawling auto-battler with an idle heart.

Pick four heroes and send them down. They fight on their own: you choose the rooms, spend gold on levels, hand out gear and new abilities, and decide when to push one floor deeper and when to head home. When the party can go no further, the run ends and what it earned makes the next one stronger.

Features

  • Five campaigns across one world, from The Old Roads to The Shattered Crown, each with its own rule, faction, guest hero and final boss
  • 13 heroes to collect, each with five abilities, a talent tree and a party-wide buff
  • Gear with random properties, faction sets and 20 uniques to hunt from end bosses
  • Favor upgrades per campaign, Renown upgrades that carry everywhere, relics and faction reputation
  • Buy Autopilot and faster speeds to let runs play themselves
  • Endless depths, challenge variants, 33 achievements, a bestiary and a codex
  • Saves in your browser, with save codes to back up or move your progress

Controls

Mouse to play.Credits

Design and direction: dan steffey
Art: Oryx Design Lab (16-bit Fantasy and Ultimate Fantasy sets)
Font: DotGothic16 by Fontworks (SIL Open Font License)

Updated 2 days ago
Published 4 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 3.0 out of 5 stars
(3 total ratings)
Authordjsteffey
GenreStrategy
TagsAuto Battler, Dungeon Crawler, Fantasy, Idle, Incremental, Loot, Mouse only, Pixel Art, Roguelite, Singleplayer
AI DisclosureAI Assisted, Code

Comments

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(1 edit) (+1)

When choosing the elite room (Goblin Trouble) it say they drop an item. First of, the Elite showed up in the room after the elite room and second there were no drop at all. When beating the last boss Gatekeeper it first dropped a trinket and then gave me 3 Items to choose one from. The trinket disappeared though the item I choose I could equip

(+1)

Thanks.  I will take a look at it.  Still a WIP.

enabled the autopilot-everything dev toggle button while in dev and testing.  feel free to use it if you just want to sit back and watch.

Note: This is a work in progress, whenever I feel like working on it.